3D-ТРОПЫ

3.2 Объектив

Если для съемки панорам мы решили  использовать камеру со сменной оптикой, то  встает вопрос о том какого производителя объектив лучше и  какое фокусное расстояние оптимально использовать. Если же в арсенале камера с жестко встроенным объективом с переменным фокусным расстоянием, то вопрос только в том, какое фокусное расстояние лучше использовать.

            Начнем с фокусного расстояния. Чем оно меньше, тем больше угол обзора объектива. При большем угле обзора нам потребуется сделать меньшее количество кадров, и мы выиграем во времени съемки и сборки панорамы.

            При съемке 3d панорам  на камеру с полной матрицей и объективом с фокусным расстоянием 28мм, вам придётся сделать порядка 30-40 кадров. Сверхширокоугольным объективом с фокусным расстоянием 17мм, количество необходимых кадров будет уже существенно меньше, примерно 20.

 

Но самым удобным для съемки сферических панорам объективом  является объектив типа fisheye. Если угол обзора объектива с “исправленной” геометрией на фокусном расстоянии 16 мм составляет примерно 110 градусов, а к примеру объектив Sigma AF 12-24mm f/4.5-5.6 на фокусе 12 мм имеет угол обзора только 120 градусов,то у объектива fisheye с таким же фокусным расстоянием угол обзора составляет 180  градусов, что позволяет минимизировать количество исходных кадров для нашей панорамы.

3.2.1 Объектив Sigma AF 12-24mm f/4.5-5.6

 

На рынке представлено большое количество объективов fisheye не оснащенных механизмом автофокуса по достаточно приемлемой цене. А автофокус при съемке сферических панорам не потребуется.

            Нельзя не упомянуть о небольшом преимуществе использовании объектива с фиксированным фокусным расстоянием при съемке панорам. Дело не в более высоком качестве  изображения объективов с  фиксированным фокусным расстоянием, а о кольце зумма на самом объективе, которое случайно можно повернуть при съемке панорамы. Да, такие случаи редки, особенно если вы человек внимательный и аккуратный, но вероятность ошибки при съемке существует. Если вы решили заняться съемкой сферических панорам и у вас есть возможность использовать объектив типа fisheye, то я вам рекомендую его для съемки.

 

Существует два основных вида fisheye - объективов:

 

Циркулярный fisheye - на полученном кадре изображение занимает не всю его площадь, а лишь вписанный круг с углом обзора ~180° в любом направлении. Фокусное расстояние циркулярных fisheye объективов - 5.6-8мм

3.2.2  циркулярный  fisheye объектив Пеленг МС 3,5/8А

 

Полнокадровый или диагональный (Full frame) fisheye - полученный кадр целиком занят изображением, однако 180° угол зрения соответствует лишь диагоналям кадра. Фокусное расстояние полнокадровых объективов fisheye - 15-16мм.

3.2.3 объектив Sigma fisheye 15/2.8. Полнокадровый fisheye фирмы Sigma. Выпускается для фотокамер разных производителей.

 

Какой из них лучше ? Я использую полнокадровый  fisheye, так как считаю этот тип объектива более универсальным. Он  пригоден к съемке не только сферических панорам в отличии от циркулярного fisheye. В свое время я пробовал использовать циркулярный fisheye для съемки панорам, подкупала возможность сделать панораму, отсняв всего 4 кадра. Но результат меня разочаровал. Разрешение панорамы получалось не очень большое, качество оптики объектива Peleng (Пеленг) МС 3,5/8А Circular Fisheye, который я использовал, очень низкое. Наблюдалось сильное падение резкости у краев кадра, высокий уровень хроматических аберраций, сильнейшие паразитные засветки. Все это не позволило добиться того качества изображения, к которому я привык, и я отказался от использования этого объектива.

3.2.4 Пример изображения полученного с помощью объектива “Пеленг МС 8/3,5 и фотокамеры Canon EOS 5D mark2 с полнокадровой матрицей

 

Теоретически панораму можно снять любым объективом, но нужно помнить о немаловажном факторе, о котором часто умалчивают. Если вы снимаете панораму объективом с небольшим углом зрения, к примеру 24 мм, то вам потребуется снять в среднем 26 кадров - три ряда по 8 кадров, надир и зенит. Да Вы их снимете, но за счет небольшого угла обзора при некоторых сюжетах, ваши соседние кадры могут не иметь контрольных точек. Так снимая таким объективом панораму на открытом пространстве, может оказаться так, что ваш кадр зенита не будет иметь ни одной контрольной точки с верхним рядом изображений, и вы не сможете их проставить даже в ручную.

 

            Ниже я привожу таблицу fisheye объективов

Циркулярные fisheye объективы

 

Объектив

Цена*

Примечание

Peleng (Пеленг) МС 3,5/8А Circular Fisheye

350$

Ручная фокусировка и диафрагма

Sigma AF 4.5mm F2.8 EX DC Circular Fisheye HSM

900$

Для камер с сенсорами формата APS-С.

Sigma AF 8mm F3.5 EX DG Circular Fisheye

900$

Для 35мм камер

Canon EF 8-15mm f/4.0L Fisheye USM

1000$

Для 35мм камер

 

Полнокадровые (Full frame) fisheye объективы

 

Объектив

Цена*

Примечание

Canon EF 15mm f/2.8 Fisheye

800$

Для 35мм камер Canon..

AF Fisheye-Nikkor 16mm f/2.8D

1100$

Для 35мм камер Nikon.

AF DX Fisheye-Nikkor 10.5mm f/2.8G ED

800$

Для камер Nikon DX

Sigma 15mm F2.8 EX DG DIAGONAL Fisheye

700$

Для 35мм камер

Sigma 10mm F2.8 EX DC Fisheye HSM

700$

Для камер с сенсорами формата APS-С.

Samyang 8 mm f3.5 FISH-EYE CS

300$

Для камер с сенсорами формата APS-С. ручная фокусировка и диафрагма продается также под марками Bower, Polar, Falcon, Rokinon.

Sony 16mm f/2.8 Fisheye

950$

Для цифровых камер Sony Alpha

Tokina AT-X 107 DX (10-17mm f/3.5-4.5)

550$

Только для APS-С камер Canon и Nikon.

МС Zenitar (Зенитар) 16мм f/2,8 Fisheye

150$

Для 35мм камер. Ручная фокусировка и и диафрагма

Zuiko Digital ED 8mm 1:3.5 Fisheye

900$

Для DSLR Olympus формата крепление 4/3

SMC Pentax DA 10-17mm F3.5-4.5 ED (IF) FISH-EYE

650$

Для цифровых SLR Pentax

Samyang 12mm f/2.8 ED AS NCS Fisheye

380$

Для 35мм камер

Указаны средние цены на основании данных российских и зарубежных интернет магазинов на 2016 год.

 

 

 

 

Комментарии:

2019-05-26 09:45:37REMONTei
Ark official site ( Video
<p>Ark official site Ark official site 1 Adults cannot be tamed, but Wild Eggs can be hatched. Common Rare Untameable Cave The Wyvern (Why-vern) is one of the Creatures in ARK: Survival Evolved. This creature can be found on Scorched Earth in The World Scar, and on Ragnarok in Dragonmalte Trench as well as the Wyvern Cave and can be found in five variations: Poison, Fire, Lightning, Ice (only on Ragnarok), and Forest (only on Extinction). Dossier Edit This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. ...</p>
<p>The post <a href="http://remmont.com/a...fficial-site-video/">Ark official site ( Video</a> appeared first on <a href="http://remmont.com">Finance USA</a>.</p>
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<h1>Ark official site</h1>
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<img src="https://i0.wp.com/re....jpg?resize=250%;2C250" alt="Ark official site ( Video, REMMONT.COM" height="250" width="250"></div>
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<p><iframe width="640" height="360" src="http://www.youtube.c...e=player_detailpage" allowfullscreen=""></iframe></p>
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<h2>Ark official site</h2>
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<br>

</div>
<p>1 Adults cannot be tamed, but Wild Eggs can be hatched.</p>
<p>Common Rare <br>Untameable Cave</p>
<p>The <b>Wyvern</b> (Why-vern) is one of the Creatures in <i>ARK: Survival Evolved</i>. This creature can be found on Scorched Earth in The World Scar, and on Ragnarok in Dragonmalte Trench as well as the Wyvern Cave and can be found in five variations: Poison, Fire, Lightning, Ice (only on Ragnarok), and Forest (only on Extinction).</p>
<h3>Dossier Edit </h3>
<p><i>This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.</i></p>
<p>Like its relative from the Island, the <i>Draconis vipera</i> that inhabit the aptly named Dragon Trenches are creatures straight out of European legend.</p>
<p>Aside from size, the main difference between <i>Draconis vipera</i> and its larger cousin is that the former possesses only two legs, like an avian. Otherwise, it is quite similar, with armored scales, leathery wings and the ability to spew projectiles from a pair of glands inside its mouth.</p>
<p>The nature of these projectiles is tied directly to the color of Draconis’ scales. Some spit fire while others unleash poisonous acid or even bursts of bioelectricity.</p>
<p>I can imagine no flying mount more deadly than <i>Draconis vipera</i>. Its strength, toughness and ability rain death upon one’s enemies makes it unmatched in combat. The few creatures that it cannot immediately overpower, it can outmaneuver.</p>
<p>The ridges on its back form a natural saddle, to the point where many riders prefer to ride Draconis bareback. Curious indeed. However, <i>Draconis vipera</i> is too resilient to domesticate once it has become an adult. It must be raised from an egg if you wish to garner its loyalty.</p>
<h3>Behavior Edit </h3>
<p>Extremely aggressive, often found flying around mountainous areas, or the dragon trenches looking for a fight. The only exception is Forest Wyvern, which does not attack at all.</p>
<h3>Appearance Edit </h3>
<p><b>Poison Wyverns</b> generally appear in some hue of green or green-gray, while some cases have them appear in black or purple shades and hues. They have frills on the sides of their face, much like a Dilophosaur. Their head is flatter and wider than the other Wyverns, seeming more snake-like. A ragged strip of webbed spines runs down their back. They also possess a snake-like tongue.</p>
<p><b>Fire Wyverns</b> usually appear in shades of reddish-brown, red, orange, orangish-brown, or even just brown. Their wing membrane can often sport a burnished gold color. Their head is probably the most stereotypically dragon-like of all the Wyverns. A row of sharp spines run down their back. A ridge of spikes protrudes like an eyebrow above their eyes. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of prey, and they are the only Wyvern that has an Alpha, Forest, and Corrupted form.</p>
<p><b>Lightning Wyverns</b> can appear in almost any shade of blue or purple. Their wing membrane is either a dark grey/black with paler lightning-shaped streaks or blinding white. They have a very narrow, triangular face and large eyes. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also has a central fin rising from the top of its head. A ragged ribbon of flesh runs down its back.</p>
<p><b>Ice Wyverns</b> can be light blue/white with the rare possibility of being green and/or black/grey. Their wing membrane is either the same color as the body/its highlights. They somewhat resemble Fire Wyverns but they have a more triangular, beak-like upper jaw and a slightly wider, spiked lower jaw. They are the most birdlike of the Wyverns, possessing a thin snout akin to a beak. They have a pronounced brow with a spike akin to eyebrows over each beady eye along with additional spikes on their heads akin to hair. they have spikes on their bodies as well; starting on their shoulders, down the spine, and ending at the tail.</p>
<p><b>Forest Wyverns</b> appears only in one color: bright red. Most of their appearance revolves from Fire Wyverns, but unlike them, they are both smaller than them, and they sports yellow curvy, striking veins sticking out of their yellowish gradient wing membranes.</p>
<h3>Color Scheme and Regions Edit </h3>
<p><i>The Forest Wyvern spawned from Forest Titan always spawns with the same color scheme and has no color regions unlike its predecessor, making it impossible to make alterations to its natural spawn color.</i></p>
<p>This section displays the Fire Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Fire Wyvern. The colored squares shown underneath each region’s description are the colors that the Fire Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Fire Wyvern’s “body” magenta .</p>
<p>Region 1 is not used<br>for this Creature.</p>
<p>Region 3 is not used<br>for this Creature.</p>
<p>This section displays the Lightning Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Lightning Wyvern. The colored squares shown underneath each region’s description are the colors that the Lightning Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Lightning Wyvern’s “body” magenta .</p>
<p>Region 3 is not used<br>for this Creature.</p>
<p>This section displays the Poison Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Poison Wyvern. The colored squares shown underneath each region’s description are the colors that the Poison Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Poison Wyvern’s “body” magenta .</p>
<p>This section displays the Ice Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Ice Wyvern. The colored squares shown underneath each region’s description are the colors that the Ice Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Ice Wyvern’s “main body” magenta .</p>
<p>Region 3 is not used<br>for this Creature.</p>
<h3>Drops Edit </h3>
<p>1 Milk will vanish from its inventory if not picked up in time before it wakes up, either from inventory or killing it.</p>
<h4>Corrupted Wyvern Edit </h4>
<h3>Base Stats and Growth Edit </h3>
<p><i>Note that creatures will have different stats in Survival of the Fittest</i></p>
<p><small>1 Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) <br>2 The absolute Base Damage is shown here instead of the percentage. <br>3 Wild creatures do not level up movement speed <br>4 Torpidity increases every level on wild creatures, but can not be increased once they are tamed.</small></p>
<ul>
<li>For a comparison of the stats of all creatures, see Base Creature Statistics.</li>
<li>For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.</li>
</ul>
<ul>
<li>These are the base speeds of the creature at 100% Movement Speed</li>
<li>For a comparison of the speeds of all creatures, see Base Creature Speeds</li>
</ul>
<p><i>Note that creatures will have different stats in Survival of the Fittest</i></p>
<p><small>1 Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) <br>2 The absolute Base Damage is shown here instead of the percentage. <br>3 Wild creatures do not level up movement speed <br>4 Torpidity increases every level on wild creatures, but can not be increased once they are tamed.</small></p>
<ul>
<li>For a comparison of the stats of all creatures, see Base Creature Statistics.</li>
<li>For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.</li>
</ul>
<ul>
<li>These are the base speeds of the creature at 100% Movement Speed</li>
<li>For a comparison of the speeds of all creatures, see Base Creature Speeds</li>
</ul>
<h4>Wild Stats Level-up</h4>
<p>Type in values of a <b>wild</b> creature to see on which stats it’s emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool. [1]</p>
<p>The stat-calculator does not work in the mobile-view, see here for alternatives: Apps</p>
<p><small>Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so <b>this tool is only for wild ones</b>, but gives a first impression, how well the stats are distributed.</small></p>
<h3>General Edit </h3>
<p>Wyvern for all intents and purposes is the quintessential flying dragon; a very large dragon. Wyverns have massive wings with the same design mechanisms as bats but the grace and strength of the Condor. However, they also have a very long tail with a nob or fin depending on the Wyvern type; on all the tail acts as ballast and makes them highly maneuverable. The Wyvern in the wild is highly territorial and fierce in defending its perceived airspace and its nest. It also has a notably more powerful bite; quite possibly the most dangerous challenge you can face short of a boss-level creature. Fighting one is definitely not for the faint of heart and flying a Wyvern is a thrill beyond comparison.</p>
<h3>Strategy Edit </h3>
<p>Wyverns are extremely difficult to fight due to their mobility and devastating attacks.</p>
<p>Nape of Neck Strategy: You will need a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the Wyvern’s neck and attack there. When it tries to turn, you turn as well, so it cannot turn around enough to attack you. This is rather difficult due to Wyverns’ very small turning radius, but when executed correctly, it’s very effective. A variation of this strategy is to attack its feet from below.</p>
<p>Chain Bola: Get a Paraceratherium with a Platform Saddle and build a Ballista on top, bait a Wyvern with any flying mount to the Paraceratherium and chain it down with the chain bola. Then you can attack it with any Dino so it is easy to kill.</p>
<p>Grappling Hook: Using a grappling hook to latch onto a Wyvern can make a difficult fight much simpler. Once attached, one can either melee the Wyvern with a sword or club/boomerang depending on whether your aim is to kill or knock out or shoot at it with any firearm. A word of warning, though, depending on where you attach, the Wyvern may still be able to attack you with its melee. Also note that other Wyverns can attack you with relative ease, so never adopt this tactic when fighting groups.</p>
<p>Wyverns can also be baited over turrets set to attack wild dinos. This is quite effective as Wyverns are susceptible to same ranged damage modifiers as all other flying dinos.</p>
<p>Alternatively, you can also use a tamed Wyvern to take on its wild counterparts. Just note that two wyverns of the same type can’t damage each other with breath attacks*. Wyverns of the same type can damage each other with the bite attack however.</p>
<p>*A poison wyvern cannot kill another poison wyvern with its poison projectile, but it CAN kill a rider off their wyvern.</p>
<h3>Weaponry Edit </h3>
<p>The homing missile can lock on to both normal Wyverns and Alpha Wyverns. Also, a Paraceratherium with Chain Bolas and a Ballista can get it on the ground for you to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.</p>
<h3>Dangers Edit </h3>
<p>Each of the four Wyverns has a different breath attack.</p>
<p>The Fire Wyvern uses a short range fire breath which does the most overall damage per attack due to it leaving a DoT effect on whatever the attack hits.</p>
<p>The Lightning Wyvern has a lightning breath that travels instantly, does an incredible amount of DPS, and hits at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath attack), making them quite dangerous to fight.</p>
<p>The Poison Wyvern shoots a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor). They can also flap their wings to perform a tremendous knockback attack, to do this with a tamed one you must be on the ground and use its grab key.</p>
<p>The Ice Wyvern uses a short-range ice breath attack which deals decent damage and also slows whatever it hits with it. The slowed status will last a few seconds but this gives the Ice Wyvern enough time to use the attack again. If the Wyvern catches you while you are on a Pteranodon you will not escape. It can be treated as the Fire Wyverns breath attack without the DoT effect.</p>
<h3>Weakness Edit </h3>
<p>The Ballista Turret can usually kill a Wyvern with a few bolts, and they are affected by Chain Bola. Wyverns are also susceptible to ranged damaged modifiers as all other flyers are, so Auto Turrets are quite effective in groups.</p>
<h3>Scorched Earth Edit </h3>
<p><b>NOTE – Knockout data is given only for milk gathering reasons; wild Wyverns cannot be tamed!</b></p>
<p>Adult Wyverns cannot be tamed. In order to get a tamed Wyvern, the player must steal and hatch a Wyvern Egg. Unlike most eggs, Wyvern eggs require a lot of heat to incubate properly; placing down any heat-emitting object such as Standing Torches or Campfires will work.</p>
<p>There are four Wyvern Egg variants, Fire Egg, Lightning Egg, Poison Egg, and Ice Egg.</p>
<p>A Wyvern Egg has a Five hour incubation period. An additional 100 hours are needed for the baby to become fully grown.</p>
<p>Be aware that Lightning Wyverns are typically more dangerous to flying mounts than Fire or Poison, as their projectile travels instantaneously and doesn’t drop off.</p>
<p>It’s possible to build cages in which to trap female Wyverns to make milking them easier. Be aware that re-knocking out a trapped female Wyvern does not give any more milk immediately. To obtain more milk if the female is trapped knock it out every hour for 5 more milk.</p>
<p>The babies cannot be fed Raw Meat like any other carnivore; however, their food drops a lot slower. They require Wyvern Milk to increase their food and may ask for it when imprinting. Wyvern milk gives 1200 food to the baby Wyvern. The Wyvern Milk is obtained by knocking out a female Wyvern or Killing an Alpha and removing it from their inventory. After one hour a wyvern will regenerate 5 milk.</p>
<p>A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk will sustain a baby Wyvern for about 3 hours and 20 minutes.</p>
<p>An important detail about newly hatched Wyverns (especially at lower levels) is that even though the maximum food stated in the creature’s statistics might be several thousand, the maximum food the baby can actually hold <b>might be less than 1200</b> (the amount of food one Wyvern Milk delivers). This means that lower level baby Wyverns will never eat milk on their own, and will have to be <b>force fed</b> Wyvern Milk until they can actually hold more than 1200 food. It is advisable to get the highest possible level for an egg which is 190 on official servers. Wyvern eggs are NOT spawned randomly: the Wyverns will actually place the eggs as the egg level always corresponds to one of the Wyverns nearby. However, it is still uncertain if the eggs spawn together with the Wyvern or if it is the Wyvern that places the egg sometime later.</p>
<h4>Strategy without Wyvern Milk Edit </h4>
<p>It’s actually possible to raise a baby Wyvern without providing Wyvern Milk. Let the Food value drop to zero. At this time, the value for Health will fall and the Torpor will raise. To lower the Torpor, force-feed Stimulant or Stimberries. Place a Daeodon nearby and set it to Passive Healing. This keeps the Health of the baby Wyvern up (or restores it) at the cost of providing the Daeodon with food, as healing makes it very hungry. As an alternative to feeding the Daeodon tons of Raw Meat or Prime Meat that will spoil over time, you can produce a lot of cheap Kibble, such as Kibble (Dodo Egg). This provides 60 food and one piece of a stack only spoils after 3 days (some Kibble provide 90 Food to the Daeodon and Kibble (Iguanodon Egg) provides 120.) This strategy is more effective when used with high-level Wyverns and Daeodons because they have higher starting values for Food and Health, thus more reserves before they run out.</p>
<h3>Extinction Edit </h3>
<p>The Forest Wyvern spawns during the Forest Titan fight. Occasionally they land, which allows survivors to ride on them as if it is their own Wyvern with near unlimited stamina. However, these will constantly take damage even when they are not attacking it and too far from where it was spawned from and will either eventually die, or despawn.</p>
<p>Also, unlike the regular Fire Wyvern, the Forest Wyverns have a limited flame breath, as located in the middle of the Hotbar UI. Once used completely, that Wyvern cannot breathe fire again and will automatically attempt to land or make a landing animation, forcing the survivor to dismount and the Forest Wyvern disappears on its own.</p>
<h3>Roles Edit </h3>
<p><b>Wood/Thatch/Cactus Sap Collector</b>: They can collect wood, thatch, and cactus sap when landed by pressing c . They will collect thatch and cactus sap much more efficiently than wood.</p>
<p><b>War Mount</b>: They are fast, with low stamina-drain comparable to that of an Argentavis. They are moderately maneuverable, but their breath weapons are devastating. They can also use all their attacks on the ground, as well as being able to sprint while landed. Pressing C while landed performs a knockback that can provide an escape from enemies. For a strong Wyvern with powerful bites and ranged go for Stamina, Melee Damage, Health.</p>
<p><b>Travel Flyer</b>: Wyverns are faster than other Scorched Earth flyers and can go farther on their stamina. Beware their large turn radius, however, as they can be difficult to steer until you’ve had some practice. Also note that a Wyvern on follow and flying does not come low enough to mount, and does not land even when whistled not to follow, so it can be difficult to get one back under control.</p>
<p><b>Hunting Tool</b>: With a bite as strong as a Plesiosaur, powerful special attacks, high meat gathering efficiency and the ability to fly at speeds unmatched by any other flying creature, Wyverns are among the best ways to quickly gather large amounts of Raw Meat, Raw Prime Meat and a wide variety of Tributes; Wyverns are also the only flying creatures treated as large carnivores, meaning that most of the small and medium-sized aggressive wildlife is prone to ignore them and their riders unless provoked, greatly reducing the nuisance while travelling.</p>
<h3>Collectibles Edit </h3>
<p>Three elemental claws are harvest-able from the Wyvern: the Fire Talon, Lightning Talon, and the Poison Talon, from their respective counterparts. Several of each talon plus the three Artifacts of Scorched Earth are used at an obelisk or beacon to summon the Manticore. You’ll need 2 for Easy (Gamma), 10 for Medium (Beta), and 20 for Hard (Alpha).</p>
<p>Flying a <i>Wyvern</i> uses similar controls to movement on ground level with a few exceptions. Quirks :</p>
<ol>
<li>Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving <i>Wyvern</i> lose a small bit of stamina just to stay aloft.</li>
<li>Feeding Stimberry or Stimulant to a <i>Wyvern</i> in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino you can collect Stimberries in bulk then feed it a lot at a time. You can also use a Custom Consumable recipe made with a high crafting effectiveness to make a Stimberry cake that will prove much more effective.</li>
<li>Landing is accomplished by pressing the jump-key ( space , , ), causing the mount to move to the ground and land, where your <i>Wyvern</i> folds its wings. Now you can unmount by pressing use ( e , , ) as with any other mount or walk on the ground. To start off again, press the jump-key ( space , , ).</li>
<li>Since v256.0, Wyvern’s stamina does not recharge in flight while in midair, even when dismounted.</li>
</ol>
<p>Note: Tamed and unridden <i>Wyverns</i> do not lose stamina while sprinting to keep up with a player running or riding another creature. You can use this quirk to carry large amounts of weight quickly with a <i>Wyvern</i> set to follow. See the above warning about difficulties getting a following Wyvern to land.</p>
<h3>Carrying Edit </h3>
<p>A <i>Wyvern</i> is capable of carrying smaller creatures. This is done by using the crouch button ( c , , ) while flying or hovering over the creature. The <i>Wyvern</i> will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the <i>Wyvern</i>. The creature being carried usually cannot attack the <i>Wyvern</i> while it is being carried, but can land a hit when it is picked up or dropped.</p>
<p>The Wyvern cannot use its grab or any of its other attacks while it is using a breath attack.</p>
<p>Currently, on official, and most unofficial, PVE servers, wild animals may not be picked up to prevent griefing.</p>
<h4>Carry-able Creatures Edit </h4>
<p>The <i>Wyvern</i> is capable of carrying the following creatures:</p>
<p><i>For information pertaining specifically to the real-world Wyvern, see the relevant Wikipedia article</i></p>
<ul>
<li>The Lighting, Poison, and Fire Wyverns have massive wings that can occasionally pick up the player, who will stay on that wing until it gets close enough to the ground to slide them off. This is a great way to transport a wyvern and many players at once, or knock out a wild wyvern while on it’s back, as it cannot attack you.</li>
<li>The Wyvern is the third creature that can breathe fire (the first being the Dragon and second DodoRex), the third that can spit venom (the first being the Dilophosaur, the second being the Arthropluera, and the fourth being Basilisk), the only creature that can shoot lightning, and the first that can shoot ice (the second being the Ice Titan and the third being the Managarmr).</li>
<li>The name “Draconis vipera” translates to Dragon’s Viper.</li>
<li><i>Draconis vipera</i> is the Latin name of the Wyvern; <i>Draconis obscurum</i> is the Latin name of the Rock Drake; <i>Draconis auragelus</i> is the Latin name of the Managarmr. These creatures can be assumed to be related.</li>
<li>Any of the Wyvern’s elemental breath attacks can harm allies; it will also harm tribe-mates and tamed dinos in PVE.</li>
<li>It is possible to be killed by your Wyvern’s breath weapon if you dismount while it’s active. They will pick up all your items in your inventory if you die while riding them.</li>
<li>Wyverns are one of the few creatures who do not need a saddle to ride.</li>
<li>Wild Wyverns, once unconscious, cannot be force-fed narcotics. You can keep one unconscious a little while using more tranq arrows or darts, but eventually this will kill the Wyvern.</li>
<li>Low-level Wyverns hatched from eggs can have stats under 100%. One level 12 fire Wyvern was hatched with health under 1000 and melee damage under 100%. This is due to negative additive multipliers similar to what Giganotosaurus have. A level 1 Wyvern always will have >
</li><li>Due to their difficulty with maneuvering, Wyverns do a poor job of guarding player-tamed creatures on the ground. This is worsened by their tendency to take flight; they immediately fly far away and have a hard time coming back. Not only does this give them a tendency to vanish when their support is most needed, it’s hard to even get them on the ground so they can be ridden again.</li>
<li>Wyverns can be effectively used to kill Titanosaurs.</li>
<li>The color schemes of the three original Wyverns: Fire, Poison, and Lightning, seem to coincide with the 3 colors of the ARK logo.</li>
<li>Ice Wyvern, being one of the two exclusive natives of Ragnarok along with the Griffin, does not have a creature icon, instead rendering as a white square.</li>
<li>There used to be a bug with the colors of the Ice Wyvern that would turn its colors to the default bluish green colors when you logged off your server. A temporary solution was to upload it to an obelisk or tek tansmitter, then upload it back in your server and its normal colors would return, but you would have to do this every time you logged back on to your server.</li>
<li>Each Wyvern has their own unique usefulness in combat due to their varied breath attacks, which all deal varied amounts of instant damage with other lingering effects: Fire Wyvern breath continues to burn the target after the attack, Lightning Wyvern breath deals heavy damage and applies torpor, Poison Wyvern breath creates a toxin cloud that deals damage over time to anything standing it (capable of damaging both mounts and riders simultaneously), and Ice Wyvern breath slows the target, making them far more vulnerable to its bite attacks.</li>
<li>The Wyvern follows at such a long distance that you often need to set their attack range on highest or they will fly over you and just watch you die.</li>
<li>Compared to Rock Drake in size, Baby Wyverns are smaller, but as adults, they are larger.
<ul>
<li>Both Wyverns and Rock Drake have a maximum level and egg level of 190 (Difficulty 5)</li>
</ul>
</li>
<li>While Ally Looking is toggled on for Lightning Wyvern, they looked below the ground as if they are above the player, a bug that persisted since the release of Scorched Earth.</li>
<li>As of the Aberration release, Wyverns have the most amount of other variants including event-exclusive. Without event variants, they are beaten by Reaper for having the most amount of other variants. As of the release of Extinction the Wyvern has more variants than the Reaper even without considering event creatures.</li>
<li>Corrupted Wyverns in Extinction spit out purple flames (due to the element corruption), but much like the Fire Wyvern, it still inflicts the same Enflamed debuff effect.</li>
<li>Wyverns can be used against the Manticore, though cannot be used against other Bosses.</li>
</ul>
<p>The early design of a Wyvern.</p>
<p>Fire Wyvern as seen in the trailer for Scorched Earth.</p>
<p>The new model for the Ice Wyvern.</p>
<p>All 4 Wyvern (left to right: Poison, Fire, Ice and Lightning)</p>
<p>An image of the Forest Wyvern from Extinction</p>
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Ark official site ( Video
<p>Ark official site Ark official site 1 Adults cannot be tamed, but Wild Eggs can be hatched. Common Rare Untameable Cave The Wyvern (Why-vern) is one of the Creatures in ARK: Survival Evolved. This creature can be found on Scorched Earth in The World Scar, and on Ragnarok in Dragonmalte Trench as well as the Wyvern Cave and can be found in five variations: Poison, Fire, Lightning, Ice (only on Ragnarok), and Forest (only on Extinction). Dossier Edit This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. ...</p>
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<h1>Ark official site</h1>
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<div>
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<p>1 Adults cannot be tamed, but Wild Eggs can be hatched.</p>
<p>Common Rare <br>Untameable Cave</p>
<p>The <b>Wyvern</b> (Why-vern) is one of the Creatures in <i>ARK: Survival Evolved</i>. This creature can be found on Scorched Earth in The World Scar, and on Ragnarok in Dragonmalte Trench as well as the Wyvern Cave and can be found in five variations: Poison, Fire, Lightning, Ice (only on Ragnarok), and Forest (only on Extinction).</p>
<h3>Dossier Edit </h3>
<p><i>This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.</i></p>
<p>Like its relative from the Island, the <i>Draconis vipera</i> that inhabit the aptly named Dragon Trenches are creatures straight out of European legend.</p>
<p>Aside from size, the main difference between <i>Draconis vipera</i> and its larger cousin is that the former possesses only two legs, like an avian. Otherwise, it is quite similar, with armored scales, leathery wings and the ability to spew projectiles from a pair of glands inside its mouth.</p>
<p>The nature of these projectiles is tied directly to the color of Draconis’ scales. Some spit fire while others unleash poisonous acid or even bursts of bioelectricity.</p>
<p>I can imagine no flying mount more deadly than <i>Draconis vipera</i>. Its strength, toughness and ability rain death upon one’s enemies makes it unmatched in combat. The few creatures that it cannot immediately overpower, it can outmaneuver.</p>
<p>The ridges on its back form a natural saddle, to the point where many riders prefer to ride Draconis bareback. Curious indeed. However, <i>Draconis vipera</i> is too resilient to domesticate once it has become an adult. It must be raised from an egg if you wish to garner its loyalty.</p>
<h3>Behavior Edit </h3>
<p>Extremely aggressive, often found flying around mountainous areas, or the dragon trenches looking for a fight. The only exception is Forest Wyvern, which does not attack at all.</p>
<h3>Appearance Edit </h3>
<p><b>Poison Wyverns</b> generally appear in some hue of green or green-gray, while some cases have them appear in black or purple shades and hues. They have frills on the sides of their face, much like a Dilophosaur. Their head is flatter and wider than the other Wyverns, seeming more snake-like. A ragged strip of webbed spines runs down their back. They also possess a snake-like tongue.</p>
<p><b>Fire Wyverns</b> usually appear in shades of reddish-brown, red, orange, orangish-brown, or even just brown. Their wing membrane can often sport a burnished gold color. Their head is probably the most stereotypically dragon-like of all the Wyverns. A row of sharp spines run down their back. A ridge of spikes protrudes like an eyebrow above their eyes. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of prey, and they are the only Wyvern that has an Alpha, Forest, and Corrupted form.</p>
<p><b>Lightning Wyverns</b> can appear in almost any shade of blue or purple. Their wing membrane is either a dark grey/black with paler lightning-shaped streaks or blinding white. They have a very narrow, triangular face and large eyes. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also has a central fin rising from the top of its head. A ragged ribbon of flesh runs down its back.</p>
<p><b>Ice Wyverns</b> can be light blue/white with the rare possibility of being green and/or black/grey. Their wing membrane is either the same color as the body/its highlights. They somewhat resemble Fire Wyverns but they have a more triangular, beak-like upper jaw and a slightly wider, spiked lower jaw. They are the most birdlike of the Wyverns, possessing a thin snout akin to a beak. They have a pronounced brow with a spike akin to eyebrows over each beady eye along with additional spikes on their heads akin to hair. they have spikes on their bodies as well; starting on their shoulders, down the spine, and ending at the tail.</p>
<p><b>Forest Wyverns</b> appears only in one color: bright red. Most of their appearance revolves from Fire Wyverns, but unlike them, they are both smaller than them, and they sports yellow curvy, striking veins sticking out of their yellowish gradient wing membranes.</p>
<h3>Color Scheme and Regions Edit </h3>
<p><i>The Forest Wyvern spawned from Forest Titan always spawns with the same color scheme and has no color regions unlike its predecessor, making it impossible to make alterations to its natural spawn color.</i></p>
<p>This section displays the Fire Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Fire Wyvern. The colored squares shown underneath each region’s description are the colors that the Fire Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Fire Wyvern’s “body” magenta .</p>
<p>Region 1 is not used<br>for this Creature.</p>
<p>Region 3 is not used<br>for this Creature.</p>
<p>This section displays the Lightning Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Lightning Wyvern. The colored squares shown underneath each region’s description are the colors that the Lightning Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Lightning Wyvern’s “body” magenta .</p>
<p>Region 3 is not used<br>for this Creature.</p>
<p>This section displays the Poison Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Poison Wyvern. The colored squares shown underneath each region’s description are the colors that the Poison Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Poison Wyvern’s “body” magenta .</p>
<p>This section displays the Ice Wyvern’s natural colors and regions. For demonstration, the regions below are colored red over an albino Ice Wyvern. The colored squares shown underneath each region’s description are the colors that the Ice Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.</p>
<p>Server admins can use this region information in the Console Command “cheat SetTargetDinoColor ” .<br>For example, “cheat SetTargetDinoColor 0 6” would color the Ice Wyvern’s “main body” magenta .</p>
<p>Region 3 is not used<br>for this Creature.</p>
<h3>Drops Edit </h3>
<p>1 Milk will vanish from its inventory if not picked up in time before it wakes up, either from inventory or killing it.</p>
<h4>Corrupted Wyvern Edit </h4>
<h3>Base Stats and Growth Edit </h3>
<p><i>Note that creatures will have different stats in Survival of the Fittest</i></p>
<p><small>1 Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) <br>2 The absolute Base Damage is shown here instead of the percentage. <br>3 Wild creatures do not level up movement speed <br>4 Torpidity increases every level on wild creatures, but can not be increased once they are tamed.</small></p>
<ul>
<li>For a comparison of the stats of all creatures, see Base Creature Statistics.</li>
<li>For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.</li>
</ul>
<ul>
<li>These are the base speeds of the creature at 100% Movement Speed</li>
<li>For a comparison of the speeds of all creatures, see Base Creature Speeds</li>
</ul>
<p><i>Note that creatures will have different stats in Survival of the Fittest</i></p>
<p><small>1 Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) <br>2 The absolute Base Damage is shown here instead of the percentage. <br>3 Wild creatures do not level up movement speed <br>4 Torpidity increases every level on wild creatures, but can not be increased once they are tamed.</small></p>
<ul>
<li>For a comparison of the stats of all creatures, see Base Creature Statistics.</li>
<li>For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.</li>
</ul>
<ul>
<li>These are the base speeds of the creature at 100% Movement Speed</li>
<li>For a comparison of the speeds of all creatures, see Base Creature Speeds</li>
</ul>
<h4>Wild Stats Level-up</h4>
<p>Type in values of a <b>wild</b> creature to see on which stats it’s emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool. [1]</p>
<p>The stat-calculator does not work in the mobile-view, see here for alternatives: Apps</p>
<p><small>Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so <b>this tool is only for wild ones</b>, but gives a first impression, how well the stats are distributed.</small></p>
<h3>General Edit </h3>
<p>Wyvern for all intents and purposes is the quintessential flying dragon; a very large dragon. Wyverns have massive wings with the same design mechanisms as bats but the grace and strength of the Condor. However, they also have a very long tail with a nob or fin depending on the Wyvern type; on all the tail acts as ballast and makes them highly maneuverable. The Wyvern in the wild is highly territorial and fierce in defending its perceived airspace and its nest. It also has a notably more powerful bite; quite possibly the most dangerous challenge you can face short of a boss-level creature. Fighting one is definitely not for the faint of heart and flying a Wyvern is a thrill beyond comparison.</p>
<h3>Strategy Edit </h3>
<p>Wyverns are extremely difficult to fight due to their mobility and devastating attacks.</p>
<p>Nape of Neck Strategy: You will need a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the Wyvern’s neck and attack there. When it tries to turn, you turn as well, so it cannot turn around enough to attack you. This is rather difficult due to Wyverns’ very small turning radius, but when executed correctly, it’s very effective. A variation of this strategy is to attack its feet from below.</p>
<p>Chain Bola: Get a Paraceratherium with a Platform Saddle and build a Ballista on top, bait a Wyvern with any flying mount to the Paraceratherium and chain it down with the chain bola. Then you can attack it with any Dino so it is easy to kill.</p>
<p>Grappling Hook: Using a grappling hook to latch onto a Wyvern can make a difficult fight much simpler. Once attached, one can either melee the Wyvern with a sword or club/boomerang depending on whether your aim is to kill or knock out or shoot at it with any firearm. A word of warning, though, depending on where you attach, the Wyvern may still be able to attack you with its melee. Also note that other Wyverns can attack you with relative ease, so never adopt this tactic when fighting groups.</p>
<p>Wyverns can also be baited over turrets set to attack wild dinos. This is quite effective as Wyverns are susceptible to same ranged damage modifiers as all other flying dinos.</p>
<p>Alternatively, you can also use a tamed Wyvern to take on its wild counterparts. Just note that two wyverns of the same type can’t damage each other with breath attacks*. Wyverns of the same type can damage each other with the bite attack however.</p>
<p>*A poison wyvern cannot kill another poison wyvern with its poison projectile, but it CAN kill a rider off their wyvern.</p>
<h3>Weaponry Edit </h3>
<p>The homing missile can lock on to both normal Wyverns and Alpha Wyverns. Also, a Paraceratherium with Chain Bolas and a Ballista can get it on the ground for you to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.</p>
<h3>Dangers Edit </h3>
<p>Each of the four Wyverns has a different breath attack.</p>
<p>The Fire Wyvern uses a short range fire breath which does the most overall damage per attack due to it leaving a DoT effect on whatever the attack hits.</p>
<p>The Lightning Wyvern has a lightning breath that travels instantly, does an incredible amount of DPS, and hits at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath attack), making them quite dangerous to fight.</p>
<p>The Poison Wyvern shoots a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor). They can also flap their wings to perform a tremendous knockback attack, to do this with a tamed one you must be on the ground and use its grab key.</p>
<p>The Ice Wyvern uses a short-range ice breath attack which deals decent damage and also slows whatever it hits with it. The slowed status will last a few seconds but this gives the Ice Wyvern enough time to use the attack again. If the Wyvern catches you while you are on a Pteranodon you will not escape. It can be treated as the Fire Wyverns breath attack without the DoT effect.</p>
<h3>Weakness Edit </h3>
<p>The Ballista Turret can usually kill a Wyvern with a few bolts, and they are affected by Chain Bola. Wyverns are also susceptible to ranged damaged modifiers as all other flyers are, so Auto Turrets are quite effective in groups.</p>
<h3>Scorched Earth Edit </h3>
<p><b>NOTE – Knockout data is given only for milk gathering reasons; wild Wyverns cannot be tamed!</b></p>
<p>Adult Wyverns cannot be tamed. In order to get a tamed Wyvern, the player must steal and hatch a Wyvern Egg. Unlike most eggs, Wyvern eggs require a lot of heat to incubate properly; placing down any heat-emitting object such as Standing Torches or Campfires will work.</p>
<p>There are four Wyvern Egg variants, Fire Egg, Lightning Egg, Poison Egg, and Ice Egg.</p>
<p>A Wyvern Egg has a Five hour incubation period. An additional 100 hours are needed for the baby to become fully grown.</p>
<p>Be aware that Lightning Wyverns are typically more dangerous to flying mounts than Fire or Poison, as their projectile travels instantaneously and doesn’t drop off.</p>
<p>It’s possible to build cages in which to trap female Wyverns to make milking them easier. Be aware that re-knocking out a trapped female Wyvern does not give any more milk immediately. To obtain more milk if the female is trapped knock it out every hour for 5 more milk.</p>
<p>The babies cannot be fed Raw Meat like any other carnivore; however, their food drops a lot slower. They require Wyvern Milk to increase their food and may ask for it when imprinting. Wyvern milk gives 1200 food to the baby Wyvern. The Wyvern Milk is obtained by knocking out a female Wyvern or Killing an Alpha and removing it from their inventory. After one hour a wyvern will regenerate 5 milk.</p>
<p>A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk will sustain a baby Wyvern for about 3 hours and 20 minutes.</p>
<p>An important detail about newly hatched Wyverns (especially at lower levels) is that even though the maximum food stated in the creature’s statistics might be several thousand, the maximum food the baby can actually hold <b>might be less than 1200</b> (the amount of food one Wyvern Milk delivers). This means that lower level baby Wyverns will never eat milk on their own, and will have to be <b>force fed</b> Wyvern Milk until they can actually hold more than 1200 food. It is advisable to get the highest possible level for an egg which is 190 on official servers. Wyvern eggs are NOT spawned randomly: the Wyverns will actually place the eggs as the egg level always corresponds to one of the Wyverns nearby. However, it is still uncertain if the eggs spawn together with the Wyvern or if it is the Wyvern that places the egg sometime later.</p>
<h4>Strategy without Wyvern Milk Edit </h4>
<p>It’s actually possible to raise a baby Wyvern without providing Wyvern Milk. Let the Food value drop to zero. At this time, the value for Health will fall and the Torpor will raise. To lower the Torpor, force-feed Stimulant or Stimberries. Place a Daeodon nearby and set it to Passive Healing. This keeps the Health of the baby Wyvern up (or restores it) at the cost of providing the Daeodon with food, as healing makes it very hungry. As an alternative to feeding the Daeodon tons of Raw Meat or Prime Meat that will spoil over time, you can produce a lot of cheap Kibble, such as Kibble (Dodo Egg). This provides 60 food and one piece of a stack only spoils after 3 days (some Kibble provide 90 Food to the Daeodon and Kibble (Iguanodon Egg) provides 120.) This strategy is more effective when used with high-level Wyverns and Daeodons because they have higher starting values for Food and Health, thus more reserves before they run out.</p>
<h3>Extinction Edit </h3>
<p>The Forest Wyvern spawns during the Forest Titan fight. Occasionally they land, which allows survivors to ride on them as if it is their own Wyvern with near unlimited stamina. However, these will constantly take damage even when they are not attacking it and too far from where it was spawned from and will either eventually die, or despawn.</p>
<p>Also, unlike the regular Fire Wyvern, the Forest Wyverns have a limited flame breath, as located in the middle of the Hotbar UI. Once used completely, that Wyvern cannot breathe fire again and will automatically attempt to land or make a landing animation, forcing the survivor to dismount and the Forest Wyvern disappears on its own.</p>
<h3>Roles Edit </h3>
<p><b>Wood/Thatch/Cactus Sap Collector</b>: They can collect wood, thatch, and cactus sap when landed by pressing c . They will collect thatch and cactus sap much more efficiently than wood.</p>
<p><b>War Mount</b>: They are fast, with low stamina-drain comparable to that of an Argentavis. They are moderately maneuverable, but their breath weapons are devastating. They can also use all their attacks on the ground, as well as being able to sprint while landed. Pressing C while landed performs a knockback that can provide an escape from enemies. For a strong Wyvern with powerful bites and ranged go for Stamina, Melee Damage, Health.</p>
<p><b>Travel Flyer</b>: Wyverns are faster than other Scorched Earth flyers and can go farther on their stamina. Beware their large turn radius, however, as they can be difficult to steer until you’ve had some practice. Also note that a Wyvern on follow and flying does not come low enough to mount, and does not land even when whistled not to follow, so it can be difficult to get one back under control.</p>
<p><b>Hunting Tool</b>: With a bite as strong as a Plesiosaur, powerful special attacks, high meat gathering efficiency and the ability to fly at speeds unmatched by any other flying creature, Wyverns are among the best ways to quickly gather large amounts of Raw Meat, Raw Prime Meat and a wide variety of Tributes; Wyverns are also the only flying creatures treated as large carnivores, meaning that most of the small and medium-sized aggressive wildlife is prone to ignore them and their riders unless provoked, greatly reducing the nuisance while travelling.</p>
<h3>Collectibles Edit </h3>
<p>Three elemental claws are harvest-able from the Wyvern: the Fire Talon, Lightning Talon, and the Poison Talon, from their respective counterparts. Several of each talon plus the three Artifacts of Scorched Earth are used at an obelisk or beacon to summon the Manticore. You’ll need 2 for Easy (Gamma), 10 for Medium (Beta), and 20 for Hard (Alpha).</p>
<p>Flying a <i>Wyvern</i> uses similar controls to movement on ground level with a few exceptions. Quirks :</p>
<ol>
<li>Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving <i>Wyvern</i> lose a small bit of stamina just to stay aloft.</li>
<li>Feeding Stimberry or Stimulant to a <i>Wyvern</i> in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino you can collect Stimberries in bulk then feed it a lot at a time. You can also use a Custom Consumable recipe made with a high crafting effectiveness to make a Stimberry cake that will prove much more effective.</li>
<li>Landing is accomplished by pressing the jump-key ( space , , ), causing the mount to move to the ground and land, where your <i>Wyvern</i> folds its wings. Now you can unmount by pressing use ( e , , ) as with any other mount or walk on the ground. To start off again, press the jump-key ( space , , ).</li>
<li>Since v256.0, Wyvern’s stamina does not recharge in flight while in midair, even when dismounted.</li>
</ol>
<p>Note: Tamed and unridden <i>Wyverns</i> do not lose stamina while sprinting to keep up with a player running or riding another creature. You can use this quirk to carry large amounts of weight quickly with a <i>Wyvern</i> set to follow. See the above warning about difficulties getting a following Wyvern to land.</p>
<h3>Carrying Edit </h3>
<p>A <i>Wyvern</i> is capable of carrying smaller creatures. This is done by using the crouch button ( c , , ) while flying or hovering over the creature. The <i>Wyvern</i> will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the <i>Wyvern</i>. The creature being carried usually cannot attack the <i>Wyvern</i> while it is being carried, but can land a hit when it is picked up or dropped.</p>
<p>The Wyvern cannot use its grab or any of its other attacks while it is using a breath attack.</p>
<p>Currently, on official, and most unofficial, PVE servers, wild animals may not be picked up to prevent griefing.</p>
<h4>Carry-able Creatures Edit </h4>
<p>The <i>Wyvern</i> is capable of carrying the following creatures:</p>
<p><i>For information pertaining specifically to the real-world Wyvern, see the relevant Wikipedia article</i></p>
<ul>
<li>The Lighting, Poison, and Fire Wyverns have massive wings that can occasionally pick up the player, who will stay on that wing until it gets close enough to the ground to slide them off. This is a great way to transport a wyvern and many players at once, or knock out a wild wyvern while on it’s back, as it cannot attack you.</li>
<li>The Wyvern is the third creature that can breathe fire (the first being the Dragon and second DodoRex), the third that can spit venom (the first being the Dilophosaur, the second being the Arthropluera, and the fourth being Basilisk), the only creature that can shoot lightning, and the first that can shoot ice (the second being the Ice Titan and the third being the Managarmr).</li>
<li>The name “Draconis vipera” translates to Dragon’s Viper.</li>
<li><i>Draconis vipera</i> is the Latin name of the Wyvern; <i>Draconis obscurum</i> is the Latin name of the Rock Drake; <i>Draconis auragelus</i> is the Latin name of the Managarmr. These creatures can be assumed to be related.</li>
<li>Any of the Wyvern’s elemental breath attacks can harm allies; it will also harm tribe-mates and tamed dinos in PVE.</li>
<li>It is possible to be killed by your Wyvern’s breath weapon if you dismount while it’s active. They will pick up all your items in your inventory if you die while riding them.</li>
<li>Wyverns are one of the few creatures who do not need a saddle to ride.</li>
<li>Wild Wyverns, once unconscious, cannot be force-fed narcotics. You can keep one unconscious a little while using more tranq arrows or darts, but eventually this will kill the Wyvern.</li>
<li>Low-level Wyverns hatched from eggs can have stats under 100%. One level 12 fire Wyvern was hatched with health under 1000 and melee damage under 100%. This is due to negative additive multipliers similar to what Giganotosaurus have. A level 1 Wyvern always will have >
</li><li>Due to their difficulty with maneuvering, Wyverns do a poor job of guarding player-tamed creatures on the ground. This is worsened by their tendency to take flight; they immediately fly far away and have a hard time coming back. Not only does this give them a tendency to vanish when their support is most needed, it’s hard to even get them on the ground so they can be ridden again.</li>
<li>Wyverns can be effectively used to kill Titanosaurs.</li>
<li>The color schemes of the three original Wyverns: Fire, Poison, and Lightning, seem to coincide with the 3 colors of the ARK logo.</li>
<li>Ice Wyvern, being one of the two exclusive natives of Ragnarok along with the Griffin, does not have a creature icon, instead rendering as a white square.</li>
<li>There used to be a bug with the colors of the Ice Wyvern that would turn its colors to the default bluish green colors when you logged off your server. A temporary solution was to upload it to an obelisk or tek tansmitter, then upload it back in your server and its normal colors would return, but you would have to do this every time you logged back on to your server.</li>
<li>Each Wyvern has their own unique usefulness in combat due to their varied breath attacks, which all deal varied amounts of instant damage with other lingering effects: Fire Wyvern breath continues to burn the target after the attack, Lightning Wyvern breath deals heavy damage and applies torpor, Poison Wyvern breath creates a toxin cloud that deals damage over time to anything standing it (capable of damaging both mounts and riders simultaneously), and Ice Wyvern breath slows the target, making them far more vulnerable to its bite attacks.</li>
<li>The Wyvern follows at such a long distance that you often need to set their attack range on highest or they will fly over you and just watch you die.</li>
<li>Compared to Rock Drake in size, Baby Wyverns are smaller, but as adults, they are larger.
<ul>
<li>Both Wyverns and Rock Drake have a maximum level and egg level of 190 (Difficulty 5)</li>
</ul>
</li>
<li>While Ally Looking is toggled on for Lightning Wyvern, they looked below the ground as if they are above the player, a bug that persisted since the release of Scorched Earth.</li>
<li>As of the Aberration release, Wyverns have the most amount of other variants including event-exclusive. Without event variants, they are beaten by Reaper for having the most amount of other variants. As of the release of Extinction the Wyvern has more variants than the Reaper even without considering event creatures.</li>
<li>Corrupted Wyverns in Extinction spit out purple flames (due to the element corruption), but much like the Fire Wyvern, it still inflicts the same Enflamed debuff effect.</li>
<li>Wyverns can be used against the Manticore, though cannot be used against other Bosses.</li>
</ul>
<p>The early design of a Wyvern.</p>
<p>Fire Wyvern as seen in the trailer for Scorched Earth.</p>
<p>The new model for the Ice Wyvern.</p>
<p>All 4 Wyvern (left to right: Poison, Fire, Ice and Lightning)</p>
<p>An image of the Forest Wyvern from Extinction</p>
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